Home
last modified time | relevance | path

Searched refs:WriteShaderVar (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/common/
DCompiledShaderState.cpp66 void WriteShaderVar(gl::BinaryOutputStream *stream, const sh::ShaderVariable &var) in WriteShaderVar() function
78 WriteShaderVar(stream, shaderVariable); in WriteShaderVar()
158 WriteShaderVar(stream, shaderVariable); in WriteShInterfaceBlock()
308 WriteShaderVar(&stream, shaderVariable); in serialize()
332 WriteShaderVar(&stream, shaderVariable); in serialize()
337 WriteShaderVar(&stream, shaderVariable); in serialize()
350 WriteShaderVar(&stream, shaderVariable); in serialize()
355 WriteShaderVar(&stream, shaderVariable); in serialize()
360 WriteShaderVar(&stream, shaderVariable); in serialize()
371 WriteShaderVar(&stream, shaderVariable); in serialize()
[all …]
DCompiledShaderState.h36 void WriteShaderVar(gl::BinaryOutputStream *stream, const sh::ShaderVariable &var);
/external/angle/src/libANGLE/
DProgramExecutable.cpp580 WriteShaderVar(stream, attrib); in save()
623 WriteShaderVar(stream, output); in save()
700 WriteShaderVar(stream, shaderVariable); in save()
705 WriteShaderVar(stream, shaderVariable); in save()
710 WriteShaderVar(stream, shaderVariable); in save()
DProgram.cpp456 WriteShaderVar(stream, var); in WriteBufferVariable()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1402 gl::WriteShaderVar(stream, image2DUniform); in save()