Searched refs:WriteShaderVar (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/common/ |
D | CompiledShaderState.cpp | 66 void WriteShaderVar(gl::BinaryOutputStream *stream, const sh::ShaderVariable &var) in WriteShaderVar() function 78 WriteShaderVar(stream, shaderVariable); in WriteShaderVar() 158 WriteShaderVar(stream, shaderVariable); in WriteShInterfaceBlock() 308 WriteShaderVar(&stream, shaderVariable); in serialize() 332 WriteShaderVar(&stream, shaderVariable); in serialize() 337 WriteShaderVar(&stream, shaderVariable); in serialize() 350 WriteShaderVar(&stream, shaderVariable); in serialize() 355 WriteShaderVar(&stream, shaderVariable); in serialize() 360 WriteShaderVar(&stream, shaderVariable); in serialize() 371 WriteShaderVar(&stream, shaderVariable); in serialize() [all …]
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D | CompiledShaderState.h | 36 void WriteShaderVar(gl::BinaryOutputStream *stream, const sh::ShaderVariable &var);
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/external/angle/src/libANGLE/ |
D | ProgramExecutable.cpp | 580 WriteShaderVar(stream, attrib); in save() 623 WriteShaderVar(stream, output); in save() 700 WriteShaderVar(stream, shaderVariable); in save() 705 WriteShaderVar(stream, shaderVariable); in save() 710 WriteShaderVar(stream, shaderVariable); in save()
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D | Program.cpp | 456 WriteShaderVar(stream, var); in WriteBufferVariable()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 1402 gl::WriteShaderVar(stream, image2DUniform); in save()
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