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Searched refs:WriteUintColor (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/
Drenderer_utils.cpp211 void WriteUintColor(const gl::ColorF &color, in WriteUintColor() function
621 auto writeFunction = (destComponentType == GL_UNSIGNED_INT) ? WriteUintColor : WriteFloatColor; in CopyImageCHROMIUM()