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Searched refs:_49 (Results 1 – 25 of 25) sorted by relevance

/external/skia/tests/sksl/shared/
DTernaryExpression.hlsl28 bool _49 = false;
31 _49 = (_10_colorGreen.x == 1.0f) ? false : true;
35 _49 = false;
37 ok = _49;
39 if (_49)
DLogicalAndShortCircuit.hlsl36 bool _49 = false;
39 _49 = y == 2;
43 _49 = false;
45 return _49;
DInoutParameters.hlsl33 float4 _49 = _46;
34 inoutParameterWrite_vh4(_49);
35 _46 = _49;
DSwizzleConstants.hlsl29 float _49 = _48.x;
30 v = float4(_49, _48.y, 1.0f, 1.0f);
31 v = float4(_49, 0.0f, 1.0f, 1.0f);
32 float4 _53 = float4(_49, 1.0f, 0.0f, 1.0f);
DTernarySideEffects.hlsl43 float _49 = _48 + 3.0f;
44 y = _49;
45 _41 = _49;
DVectorConstructors.hlsl16 …2, int2 _43, int2 _44, float2 _45, float2 _46, float4 _47, int2 _48, bool4 _49, float2 _50, float2…
18 …_43.x)) + float(_44.x)) + _45.x) + _46.x) + _47.x) + float(_48.x)) + float(_49.x)) + _50.x) + _51.…
DGaussianBlur.hlsl32 float2 _49 = _43 * _4_unorm_Stage1_c0_c0_c0.xy;
33 _RESERVED_IDENTIFIER_FIXUP_1_inCoord = _49;
35 _RESERVED_IDENTIFIER_FIXUP_2_subsetCoord.x = _49.x;
DMatrices.hlsl19 bool _49 = false;
22_49 = all(bool2(float2(1.0f, 2.0f).x == float2(1.0f, 2.0f).x, float2(1.0f, 2.0f).y == float2(1.0f,…
26 _49 = false;
28 ok = _49;
31 if (_49)
/external/skia/tests/sksl/intrinsics/
DCross.hlsl22 float3 _49 = cross(_10_testMatrix3x3[2], _10_testMatrix3x3[0]);
23 …_61 = all(bool3(_49.x == float3(6.0f, -12.0f, 6.0f).x, _49.y == float3(6.0f, -12.0f, 6.0f).y, _49.…
DFract.hlsl31 float3 _49 = frac(_10_testInputs.xyz);
32 …_58 = all(bool3(_49.x == float3(0.75f, 0.0f, 0.75f).x, _49.y == float3(0.75f, 0.0f, 0.75f).y, _49.…
DRoundEven.hlsl31 float3 _49 = round(_10_testInputs.xyz);
32 …_59 = all(bool3(_49.x == float3(-1.0f, 0.0f, 1.0f).x, _49.y == float3(-1.0f, 0.0f, 1.0f).y, _49.z …
DRound.hlsl31 float3 _49 = round(_10_testInputs.xyz);
32 …_59 = all(bool3(_49.x == float3(-1.0f, 0.0f, 1.0f).x, _49.y == float3(-1.0f, 0.0f, 1.0f).y, _49.z …
DTrunc.hlsl31 float3 _49 = trunc(_10_testInputs.xyz);
32 …_58 = all(bool3(_49.x == float3(-1.0f, 0.0f, 0.0f).x, _49.y == float3(-1.0f, 0.0f, 0.0f).y, _49.z …
DMatrixCompMultES2.hlsl20 float2 _49 = _10_testMatrix2x2[0] * float2(1.0f, 0.0f);
22 float2x2 f22 = float2x2(_49, _51);
30 …_87 = all(bool2(_49.x == float2(1.0f, 0.0f).x, _49.y == float2(1.0f, 0.0f).y)) && all(bool2(_51.x …
DNormalize.hlsl19 bool _49 = false;
23_49 = all(bool2(_41.x == float4(1.0f, 0.0f, 0.0f, 0.0f).xy.x, _41.y == float4(1.0f, 0.0f, 0.0f, 0.…
27 _49 = false;
30 if (_49)
DMaxInt.hlsl21 float4 _49 = _10_colorGreen * 100.0f;
22 int4 _58 = int4(int(_49.x), int(_49.y), int(_49.z), int(_49.w));
DMinInt.hlsl21 float4 _49 = _10_colorGreen * 100.0f;
22 int4 _58 = int4(int(_49.x), int(_49.y), int(_49.z), int(_49.w));
DMixBool.hlsl23 float4 _49 = _10_colorRed * 100.0f;
24 int4 _58 = int4(int(_49.x), int(_49.y), int(_49.z), int(_49.w));
/external/skia/tests/sksl/blend/
DBlendLuminosity.hlsl22 float4 blend_hslc_h4h2h4h4(float2 _47, float4 _48, float4 _49)
24 float _57 = _49.w * _48.w;
26 float3 _63 = _48.xyz * _49.w;
28 float3 _69 = _49.xyz * _48.w;
108 …turn float4((((_RESERVED_IDENTIFIER_FIXUP_5_result + _49.xyz) - _69) + _48.xyz) - _63, (_48.w + _4…
DBlendSaturation.hlsl22 float4 blend_hslc_h4h2h4h4(float2 _47, float4 _48, float4 _49)
24 float _57 = _49.w * _48.w;
26 float3 _63 = _48.xyz * _49.w;
28 float3 _69 = _49.xyz * _48.w;
108 …turn float4((((_RESERVED_IDENTIFIER_FIXUP_5_result + _49.xyz) - _69) + _48.xyz) - _63, (_48.w + _4…
DBlendHue.hlsl22 float4 blend_hslc_h4h2h4h4(float2 _47, float4 _48, float4 _49)
24 float _57 = _49.w * _48.w;
26 float3 _63 = _48.xyz * _49.w;
28 float3 _69 = _49.xyz * _48.w;
108 …turn float4((((_RESERVED_IDENTIFIER_FIXUP_5_result + _49.xyz) - _69) + _48.xyz) - _63, (_48.w + _4…
DBlendColor.hlsl22 float4 blend_hslc_h4h2h4h4(float2 _47, float4 _48, float4 _49)
24 float _57 = _49.w * _48.w;
26 float3 _63 = _48.xyz * _49.w;
28 float3 _69 = _49.xyz * _48.w;
108 …turn float4((((_RESERVED_IDENTIFIER_FIXUP_5_result + _49.xyz) - _69) + _48.xyz) - _63, (_48.w + _4…
DBlendLighten.hlsl21 float4 _49 = float4(_33.x, _33.y, _33.z, _48.w);
22 _RESERVED_IDENTIFIER_FIXUP_0_result = _49;
23 sk_FragColor = _49;
/external/rust/crates/tokio/src/macros/
Dselect.rs972 $($p)::*::_49 $($t)*
/external/mesa3d/src/gallium/frontends/nine/
Dnine_csmt_helper.h31 _41,_42,_43,_44,_45,_46,_47,_48,_49,_50, \ argument