Searched refs:_NEW_PROJECTION (Results 1 – 10 of 10) sorted by relevance
696 return _NEW_PROJECTION; in _mesa_program_state_flags()698 return _NEW_MODELVIEW | _NEW_PROJECTION; in _mesa_program_state_flags()755 return _NEW_TRANSFORM | _NEW_PROJECTION; in _mesa_program_state_flags()
970 if (new_state & _NEW_PROJECTION) in _mesa_update_modelview_project()1055 _NEW_PROJECTION); in _mesa_init_matrix()
439 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) in _mesa_update_state_locked()
80 (state & _NEW_PROJECTION) ? "ctx->Projection, " : "", in _mesa_print_state()
4536 #define _NEW_PROJECTION (1u << 1) /**< gl_context::Projection */ macro
463 if (new_state & (_NEW_PROJECTION | _NEW_MODELVIEW)) in nouveau_update_state()
401 DEFINE_BIT(_NEW_PROJECTION),
2214 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) in r200ValidateState()2237 if (new_state & (_NEW_PROJECTION)) { in r200ValidateState()2245 _NEW_MODELVIEW|_NEW_PROJECTION|_NEW_TRANSFORM| in r200ValidateState()
1989 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) in radeonValidateState()2012 if (new_state & (_NEW_PROJECTION)) { in radeonValidateState()
233 if (new_state & _NEW_PROJECTION && in st_invalidate_state()