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Searched refs:__glXDebug (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/glx/
Dindirect_glx.c423 if (__glXDebug) { in indirect_create_context()
Dglxclient.h658 extern int __glXDebug;
Dglxext.c70 _X_HIDDEN int __glXDebug = 0; variable