/external/flatbuffers/java/com/google/flatbuffers/ |
D | UnionVector.java | 37 public UnionVector __assign(int _vector, int _element_size, ByteBuffer _bb) { in __assign() argument 38 __reset(_vector, _element_size, _bb); return this; in __assign()
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D | StringVector.java | 39 public StringVector __assign(int _vector, int _element_size, ByteBuffer _bb) { in __assign() argument 40 __reset(_vector, _element_size, _bb); return this; in __assign()
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D | BaseVector.java | 62 protected void __reset(int _vector, int _element_size, ByteBuffer _bb) { in __reset() argument 67 element_size = _element_size; in __reset()
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/external/flatbuffers/tests/union_vector/ |
D | FallingTub.java | 23 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | Rapunzel.java | 23 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | BookReader.java | 23 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | Attacker.java | 34 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | HandFan.java | 34 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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/external/flatbuffers/tests/namespace_test/NamespaceA/NamespaceB/ |
D | StructInNestedNS.java | 28 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | TableInNestedNS.java | 36 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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/external/flatbuffers/tests/MyGame/Example/ |
D | Ability.java | 28 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | Test.java | 29 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | TestSimpleTableWithEnum.java | 36 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | StructOfStructsOfStructs.java | 35 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | ArrayTable.java | 32 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | NestedStruct.java | 41 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | StructOfStructs.java | 38 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | Vec3.java | 46 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | Referrable.java | 64 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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/external/flatbuffers/tests/MyGame/Example2/ |
D | Monster.java | 26 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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/external/flatbuffers/tests/MyGame/ |
D | InParentNamespace.java | 26 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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/external/flatbuffers/tests/namespace_test/NamespaceA/ |
D | SecondTableInA.java | 36 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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/external/flatbuffers/tests/namespace_test/NamespaceC/ |
D | TableInC.java | 41 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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/external/flatbuffers/tests/DictionaryLookup/ |
D | LongFloatEntry.java | 67 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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D | LongFloatMap.java | 45 …public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element… in __assign() argument
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