Searched refs:_mesa_cube_complete (Results 1 – 4 of 4) sorted by relevance
126 !_mesa_cube_complete(texObj)) { in generate_texture_mipmap()
186 _mesa_cube_complete(const struct gl_texture_object *texObj);
1247 if (target == GL_TEXTURE_CUBE_MAP && !_mesa_cube_complete(texObj)) { in common_error_check()
925 _mesa_cube_complete(const struct gl_texture_object *texObj) in _mesa_cube_complete() function