Searched refs:_mesa_has_tessellation (Results 1 – 9 of 9) sorted by relevance
64 return _mesa_has_tessellation(ctx) && _mesa_has_ARB_shader_subroutine(ctx); in supported_interface_enum()438 if (!_mesa_has_tessellation(ctx) || !_mesa_has_ARB_shader_subroutine(ctx)) in _mesa_GetProgramResourceLocation()
432 _mesa_has_tessellation(const struct gl_context *ctx) in _mesa_has_tessellation() function
313 if (_mesa_has_tessellation(ctx)) in _mesa_UseProgramStages()712 const bool has_tess = _mesa_has_tessellation(ctx); in _mesa_GetProgramPipelineiv()
227 return ctx == NULL || _mesa_has_tessellation(ctx); in _mesa_validate_shader_target()684 const bool has_tess = _mesa_has_tessellation(ctx); in get_programiv()2707 if (!_mesa_has_tessellation(ctx)) { in _mesa_PatchParameteri()2732 if (!_mesa_has_tessellation(ctx)) { in _mesa_PatchParameterfv()
240 if (_mesa_has_tessellation(ctx)) in get_query_binding_point()
378 return _mesa_has_tessellation(ctx); in _mesa_is_valid_prim_mode()
1297 !_mesa_has_tessellation(ctx)) in _mesa_GetInternalformativ()
1476 _mesa_has_tessellation(ctx); in check_extra()1481 _mesa_has_tessellation(ctx); in check_extra()
954 - mesa/main: make \_mesa_has_tessellation return bool