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Searched refs:_mesa_texture_base_format (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexobj.h198 _mesa_texture_base_format(const struct gl_texture_object *texObj);
Dff_fragment_shader.cpp290 const GLenum format = _mesa_texture_base_format(texObj); in make_state_key()
Dtexobj.c1140 _mesa_texture_base_format(const struct gl_texture_object *texObj) in _mesa_texture_base_format() function
/external/mesa3d/src/mesa/swrast/
Ds_texfilter.c837 GLenum format = _mesa_texture_base_format(tObj); in is_depth_texture()