Searched refs:_swrast_use_fragment_program (Results 1 – 9 of 9) sorted by relevance
104 if (_swrast_use_fragment_program(ctx)) { in _swrast_update_rasterflags()169 _swrast_use_fragment_program(ctx) || in _swrast_update_fog_hint()219 GLboolean use_fprog = _swrast_use_fragment_program(ctx); in _swrast_update_deferred_texture()253 swrast->_FogEnabled = (!_swrast_use_fragment_program(ctx) && in _swrast_update_fog_state()265 if (!_swrast_use_fragment_program(ctx)) in _swrast_update_fragment_program()287 && !_swrast_use_fragment_program(ctx) in _swrast_update_specular_vertex_add()498 if (_swrast_use_fragment_program(ctx)) { in _swrast_update_active_attribs()
35 _swrast_use_fragment_program(struct gl_context *ctx);
147 if (_swrast_use_fragment_program(ctx) || in _swrast_span_default_attribs()508 || _swrast_use_fragment_program(ctx); in interpolate_texcoords()528 if (_swrast_use_fragment_program(ctx) in interpolate_texcoords()569 if (_swrast_use_fragment_program(ctx) || in interpolate_texcoords()843 assert(!_swrast_use_fragment_program(ctx)); in add_specular()981 if (_swrast_use_fragment_program(ctx) || in shade_texture_span()1010 if (_swrast_use_fragment_program(ctx)) { in shade_texture_span()1142 const GLboolean shader = (_swrast_use_fragment_program(ctx) in _swrast_write_rgba_span()1318 _swrast_use_fragment_program(ctx) in _swrast_write_rgba_span()
286 || _swrast_use_fragment_program(ctx) in _swrast_set_aa_triangle_function()
238 || _swrast_use_fragment_program(ctx) in _swrast_choose_line()
42 _swrast_use_fragment_program(struct gl_context *ctx) in _swrast_use_fragment_program() function
70 && !_swrast_use_fragment_program(ctx)) { in NAME()
1044 _swrast_use_fragment_program(ctx) || in _swrast_choose_triangle()1073 && !_swrast_use_fragment_program(ctx) in _swrast_choose_triangle()
483 || _swrast_use_fragment_program(ctx) in _swrast_choose_aa_line_function()