Searched refs:actualArea (Results 1 – 1 of 1) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.cpp | 3540 gl::Rectangle actualArea = sourceArea; in readFromAttachment() local 3544 actualArea.y = texSize.height - actualArea.y - actualArea.height; in readFromAttachment() 3551 safeArea.x = gl::clamp(actualArea.x, 0, texSize.width); in readFromAttachment() 3552 safeArea.y = gl::clamp(actualArea.y, 0, texSize.height); in readFromAttachment() 3554 gl::clamp(actualArea.width + std::min(actualArea.x, 0), 0, texSize.width - safeArea.x); in readFromAttachment() 3556 gl::clamp(actualArea.height + std::min(actualArea.y, 0), 0, texSize.height - safeArea.y); in readFromAttachment()
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