Searched refs:add_uv (Results 1 – 1 of 1) sorted by relevance
35 float add_uv = (float)(128 << shift); in SharpYuvComputeConversionMatrix() local53 matrix->rgb_to_u[3] = ToFixed16(add_uv); in SharpYuvComputeConversionMatrix()58 matrix->rgb_to_v[3] = ToFixed16(add_uv); in SharpYuvComputeConversionMatrix()