Searched refs:aliasingInfo (Results 1 – 1 of 1) sorted by relevance
4184 const ShaderInterfaceVariableInfo *aliasingInfo = mVariableInfoById[aliasingId]; in getAliasingAttributeReplacementId() local4185 ValidateShaderInterfaceVariableIsAttribute(aliasingInfo); in getAliasingAttributeReplacementId()4189 &mAliasingAttributeMap[aliasingInfo->location + offset]; in getAliasingAttributeReplacementId()4560 const ShaderInterfaceVariableInfo *aliasingInfo = mVariableInfoById[pointerId]; in transformLoadHelper() local4561 if (aliasingInfo->attributeComponentCount == replacementInfo->attributeComponentCount) in transformLoadHelper()4578 ASSERT(aliasingInfo->attributeComponentCount < replacementInfo->attributeComponentCount); in transformLoadHelper()4579 ASSERT(floatType(aliasingInfo->attributeComponentCount) == typeId); in transformLoadHelper()4581 if (aliasingInfo->attributeComponentCount == 1) in transformLoadHelper()4590 swizzle.resize_down(aliasingInfo->attributeComponentCount); in transformLoadHelper()