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Searched refs:aliasingInfo (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dspv_utils.cpp4184 const ShaderInterfaceVariableInfo *aliasingInfo = mVariableInfoById[aliasingId]; in getAliasingAttributeReplacementId() local
4185 ValidateShaderInterfaceVariableIsAttribute(aliasingInfo); in getAliasingAttributeReplacementId()
4189 &mAliasingAttributeMap[aliasingInfo->location + offset]; in getAliasingAttributeReplacementId()
4560 const ShaderInterfaceVariableInfo *aliasingInfo = mVariableInfoById[pointerId]; in transformLoadHelper() local
4561 if (aliasingInfo->attributeComponentCount == replacementInfo->attributeComponentCount) in transformLoadHelper()
4578 ASSERT(aliasingInfo->attributeComponentCount < replacementInfo->attributeComponentCount); in transformLoadHelper()
4579 ASSERT(floatType(aliasingInfo->attributeComponentCount) == typeId); in transformLoadHelper()
4581 if (aliasingInfo->attributeComponentCount == 1) in transformLoadHelper()
4590 swizzle.resize_down(aliasingInfo->attributeComponentCount); in transformLoadHelper()