Searched refs:allLevels (Results 1 – 1 of 1) sorted by relevance
47 bool allLevels = (desc.Texture2D.MipLevels == std::numeric_limits<UINT>::max()); in ImageIndexConflictsWithSRV() local49 maxSrvMip = allLevels ? INT_MAX : maxSrvMip; in ImageIndexConflictsWithSRV()63 bool allLevels = (desc.Texture2DArray.MipLevels == std::numeric_limits<UINT>::max()); in ImageIndexConflictsWithSRV() local66 maxSrvMip = allLevels ? INT_MAX : maxSrvMip; in ImageIndexConflictsWithSRV()80 bool allLevels = (desc.TextureCube.MipLevels == std::numeric_limits<UINT>::max()); in ImageIndexConflictsWithSRV() local82 maxSrvMip = allLevels ? INT_MAX : maxSrvMip; in ImageIndexConflictsWithSRV()90 bool allLevels = (desc.Texture3D.MipLevels == std::numeric_limits<UINT>::max()); in ImageIndexConflictsWithSRV() local92 maxSrvMip = allLevels ? INT_MAX : maxSrvMip; in ImageIndexConflictsWithSRV()