Searched refs:angleFormatId (Results 1 – 9 of 9) sorted by relevance
44 angle::FormatID angleFormatId = mtl::Format::MetalToAngleFormatID(texture.pixelFormat);45 const mtl::Format &format = display->getPixelFormat(angleFormatId);71 angle::FormatID angleFormatId =73 mFormat = displayMtl->getPixelFormat(angleFormatId);
123 void init(angle::FormatID angleFormatId, bool tightlyPacked = false);138 const Format &getPixelFormat(angle::FormatID angleFormatId) const;145 const VertexFormat &getVertexFormat(angle::FormatID angleFormatId, bool tightlyPacked) const;
161 const mtl::Format &getPixelFormat(angle::FormatID angleFormatId) const in getPixelFormat() argument163 return mFormatTable.getPixelFormat(angleFormatId); in getPixelFormat()171 const mtl::VertexFormat &getVertexFormat(angle::FormatID angleFormatId, in getVertexFormat() argument174 return mFormatTable.getVertexFormat(angleFormatId, tightlyPacked); in getVertexFormat()
55 angle::FormatID angleFormatId =57 mFormat = contextMtl->getPixelFormat(angleFormatId);190 const angle::FormatID angleFormatId =192 mFormat = contextMtl->getPixelFormat(angleFormatId);
76 angle::FormatID angleFormatId =78 const Format &mtlFormat = formatTable.getPixelFormat(angleFormatId);222 const Format &FormatTable::getPixelFormat(angle::FormatID angleFormatId) const224 return mPixelFormatTable[static_cast<size_t>(angleFormatId)];231 const VertexFormat &FormatTable::getVertexFormat(angle::FormatID angleFormatId,235 return mVertexFormatTables[tableIdx][static_cast<size_t>(angleFormatId)];
696 angle::FormatID angleFormatId =698 mFormat = contextMtl->getPixelFormat(angleFormatId);1096 angle::FormatID angleFormatId =1098 const mtl::Format &mtlFormat = contextMtl->getPixelFormat(angleFormatId);1156 angle::FormatID angleFormatId =1158 const mtl::Format &mtlFormat = contextMtl->getPixelFormat(angleFormatId);1200 angle::FormatID angleFormatId =1202 const mtl::Format &mtlFormat = contextMtl->getPixelFormat(angleFormatId);1251 const angle::FormatID angleFormatId =1253 mFormat = contextMtl->getPixelFormat(angleFormatId);[all …]
329 const mtl::Format &getPixelFormat(angle::FormatID angleFormatId) const;332 const mtl::VertexFormat &getVertexFormat(angle::FormatID angleFormatId,
1738 const mtl::Format &ContextMtl::getPixelFormat(angle::FormatID angleFormatId) const1740 return getDisplay()->getPixelFormat(angleFormatId);1744 const mtl::VertexFormat &ContextMtl::getVertexFormat(angle::FormatID angleFormatId,1747 return getDisplay()->getVertexFormat(angleFormatId, tightlyPacked);
2554 void VertexFormat::init(angle::FormatID angleFormatId, bool tightlyPacked)2556 this->intendedFormatId = angleFormatId;