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Searched refs:appendRootStages (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/shaders/
DSkLocalMatrixShader.cpp170 return as_SB(fProxyShader)->appendRootStages(rec, fCTM); in appendStages()
DSkShaderBase.h367 bool appendRootStages(const SkStageRec& rec, const SkMatrix& ctm) const;
DSkShader.cpp210 bool SkShaderBase::appendRootStages(const SkStageRec& rec, const SkMatrix& ctm) const { in appendRootStages() function in SkShaderBase
/external/skia/src/core/
DSkDraw_atlas.cpp124 if (!as_SB(transformShader)->appendRootStages(rec, SkMatrix::I())) { in drawAtlas()
DSkRasterPipelineBlitter.cpp126 if (shader->appendRootStages({&shaderPipeline, alloc, dstCT, dstCS, paint, props}, ctm)) { in SkCreateRasterPipelineBlitter()
178 if (as_SB(clipShader)->appendRootStages(rec, SkMatrix::I())) { in Create()