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Searched refs:applyActiveAttribLocationsMask (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.h57 angle::Result applyActiveAttribLocationsMask(const gl::Context *context,
DVertexArrayGL.cpp1024 angle::Result VertexArrayGL::applyActiveAttribLocationsMask(const gl::Context *context, in applyActiveAttribLocationsMask() function in rx::VertexArrayGL
DStateManagerGL.cpp2715 ANGLE_TRY(vao->applyActiveAttribLocationsMask( in propagateProgramToVAO()