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Searched refs:assetMgr (Results 1 – 4 of 4) sorted by relevance

/external/oboe/samples/drumthumper/src/main/java/com/plausibleaudio/drumthumper/
DDrumPlayer.kt68 fun loadWavAssets(assetMgr: AssetManager): Boolean { in loadWavAssets()
70 …allAssetsCorrect = loadWavAsset(assetMgr, "KickDrum.wav", BASSDRUM, PAN_BASSDRUM) && allAssetsCorr… in loadWavAssets()
71 …allAssetsCorrect = loadWavAsset(assetMgr, "SnareDrum.wav", SNAREDRUM, PAN_SNAREDRUM) && allAssetsC… in loadWavAssets()
72 …allAssetsCorrect = loadWavAsset(assetMgr, "CrashCymbal.wav", CRASHCYMBAL, PAN_CRASHCYMBAL) && allA… in loadWavAssets()
73 …allAssetsCorrect = loadWavAsset(assetMgr, "RideCymbal.wav", RIDECYMBAL, PAN_RIDECYMBAL) && allAsse… in loadWavAssets()
74 … allAssetsCorrect = loadWavAsset(assetMgr, "MidTom.wav", MIDTOM, PAN_MIDTOM) && allAssetsCorrect in loadWavAssets()
75 … allAssetsCorrect = loadWavAsset(assetMgr, "LowTom.wav", LOWTOM, PAN_LOWTOM) && allAssetsCorrect in loadWavAssets()
76 …allAssetsCorrect = loadWavAsset(assetMgr, "HiHat_Open.wav", HIHATOPEN, PAN_HIHATOPEN) && allAssets… in loadWavAssets()
77 …allAssetsCorrect = loadWavAsset(assetMgr, "HiHat_Closed.wav", HIHATCLOSED, PAN_HIHATCLOSED) && all… in loadWavAssets()
86 …private fun loadWavAsset(assetMgr: AssetManager, assetName: String, index: Int, pan: Float) : Bool… in loadWavAsset()
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/external/deqp/framework/platform/android/
DtcuAndroidAssets.cpp31 AssetArchive::AssetArchive (AAssetManager* assetMgr) in AssetArchive() argument
32 : m_assetMgr(assetMgr) in AssetArchive()
45 AssetResource::AssetResource (AAssetManager* assetMgr, const char* name) in AssetResource() argument
49 m_asset = AAssetManager_open(assetMgr, name, AASSET_MODE_RANDOM); in AssetResource()
DtcuAndroidAssets.hpp39 AssetArchive (AAssetManager* assetMgr);
51 AssetResource (AAssetManager* assetMgr, const char* name);
/external/robolectric/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowFontBuilder.java72 AssetManager assetMgr, String path, boolean isAsset, int cookie) { in nGetNativeAsset() argument
74 Preconditions.checkNotNull(assetMgr); in nGetNativeAsset()
79 CppAssetManager2 mgr = ShadowArscAssetManager10.AssetManagerForJavaObject(assetMgr); in nGetNativeAsset()