Searched refs:backWritemask (Results 1 – 1 of 1) sorted by relevance
3062 uint32_t backWritemask = 0; in handleDirtyGraphicsDynamicStencilWriteMask() local3067 backWritemask = depthStencilState.stencilBackWritemask; in handleDirtyGraphicsDynamicStencilWriteMask()3070 mRenderPassCommandBuffer->setStencilWriteMask(frontWritemask, backWritemask); in handleDirtyGraphicsDynamicStencilWriteMask()