Searched refs:backingtexture (Results 1 – 7 of 7) sorted by relevance
/external/angle/extensions/ |
D | ANGLE_shader_pixel_local_storage.txt | 154 uint backingtexture, 766 uint backingtexture, 774 * <backingtexture> specifies the name of an existing immutable texture 781 - Zero if <backingtexture> is a TEXTURE_2D 782 - The array index to bind if <backingtexture> is a TEXTURE_2D_ARRAY 783 - The Z coordinate to bind if <backingtexture> is a TEXTURE_3D 800 * INVALID_OPERATION is generated if <backingtexture> is not the name of an 803 * INVALID_OPERATION is generated if <backingtexture> is nonzero and not of 806 * INVALID_VALUE is generated if <backingtexture> is nonzero and 809 * INVALID_VALUE is generated if <backingtexture> is nonzero and [all …]
|
/external/angle/include/GLES2/ |
D | gl2ext_angle.h | 642 …GLFRAMEBUFFERTEXTUREPIXELLOCALSTORAGEANGLEPROC) (GLint plane, GLuint backingtexture, GLint level, … 657 …NTRY glFramebufferTexturePixelLocalStorageANGLE (GLint plane, GLuint backingtexture, GLint level, …
|
/external/angle/src/libANGLE/ |
D | validationESEXT.cpp | 1870 TextureID backingtexture, in ValidateFramebufferTexturePixelLocalStorageANGLE() argument 1879 if (backingtexture.value != 0) in ValidateFramebufferTexturePixelLocalStorageANGLE() 1881 Texture *tex = context->getTexture(backingtexture); in ValidateFramebufferTexturePixelLocalStorageANGLE()
|
D | Context.cpp | 8886 TextureID backingtexture, in framebufferTexturePixelLocalStorage() argument 8894 if (backingtexture.value == 0) in framebufferTexturePixelLocalStorage() 8900 Texture *tex = getTexture(backingtexture); in framebufferTexturePixelLocalStorage()
|
/external/angle/src/libGLESv2/ |
D | entry_points_gles_ext_autogen.h | 655 GLuint backingtexture,
|
D | entry_points_gles_ext_autogen.cpp | 4005 GLuint backingtexture, in GL_FramebufferTexturePixelLocalStorageANGLE() argument 4012 plane, backingtexture, level, layer); in GL_FramebufferTexturePixelLocalStorageANGLE() 4016 TextureID backingtexturePacked = PackParam<TextureID>(backingtexture); in GL_FramebufferTexturePixelLocalStorageANGLE()
|
D | libGLESv2_autogen.cpp | 3788 GLuint backingtexture, in glFramebufferTexturePixelLocalStorageANGLE() argument 3792 return GL_FramebufferTexturePixelLocalStorageANGLE(plane, backingtexture, level, layer); in glFramebufferTexturePixelLocalStorageANGLE()
|