Home
last modified time | relevance | path

Searched refs:baseCoord (Results 1 – 2 of 2) sorted by relevance

/external/renderscript-intrinsics-replacement-toolkit/renderscript-toolkit/src/main/cpp/
DLut3d.cpp95 int4 baseCoord = convert<int4>(*in) * coordMul; in kernel() local
96 int4 coord1 = baseCoord >> (int4)15; in kernel()
99 int4 weight2 = baseCoord & 0x7fff; in kernel()
135 ALOGE("baseCoord %08x %08x %08x %08x", baseCoord.x, baseCoord.y, baseCoord.z, in kernel()
136 baseCoord.w); in kernel()
/external/skia/src/gpu/ganesh/
DGrGeometryProcessor.cpp148 BaseCoord baseCoord = BaseCoord::kLocal) mutable -> void { in collectTransforms() argument
168 baseCoord = BaseCoord::kPosition; in collectTransforms()
171 baseCoord = BaseCoord::kNone; in collectTransforms()
177 baseCoord = BaseCoord::kNone; in collectTransforms()
188 (baseCoord == BaseCoord::kLocal || in collectTransforms()
189 (baseCoord == BaseCoord::kPosition && lastMatrixFP && canUsePosition))) { in collectTransforms()
204 inputCoords = baseCoord == BaseCoord::kLocal ? localCoordsVar : positionVar; in collectTransforms()
221 baseCoord); in collectTransforms()