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Searched refs:baseRegister (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp2246 unsigned int baseRegister = in initializeShaderStorageBlocks() local
2250 baseRegister + shaderStorageBlockElement; in initializeShaderStorageBlocks()
2306 unsigned int baseRegister = in initializeUniformBlocks() local
2309 baseRegister + uniformBlockElement; in initializeUniformBlocks()