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Searched refs:baseUAVRegister (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DDynamicHLSL.h157 size_t baseUAVRegister) const;
165 size_t baseUAVRegister) const;
173 unsigned int baseUAVRegister) const;
DDynamicImage2DHLSL.cpp697 unsigned int baseUAVRegister, in OutputHLSLImage2DUniformGroup() argument
760 << " : register(" << registerStr << baseUAVRegister + texture2DRegisterIndex << ");\n"; in OutputHLSLImage2DUniformGroup()
768 << " : register(" << registerStr << baseUAVRegister + texture3DRegisterIndex << ");\n"; in OutputHLSLImage2DUniformGroup()
778 << " : register(" << registerStr << baseUAVRegister + texture2DArrayRegisterIndex in OutputHLSLImage2DUniformGroup()
861 unsigned int baseUAVRegister) in GenerateShaderForImage2DBindSignature() argument
907 groupedImage2DUniforms[groupId], image2DBindLayout, baseUAVRegister, in GenerateShaderForImage2DBindSignature()
DDynamicHLSL.cpp134 size_t baseUAVRegister, in ReplaceShaderStorageDeclaration() argument
141 size_t uavRegister = baseUAVRegister + ssbo.registerIndex; in ReplaceShaderStorageDeclaration()
186 size_t baseUAVRegister) const in generateVertexShaderForInputLayout()
311 success = ReplaceShaderStorageDeclaration(shaderStorageBlocks, &vertexHLSL, baseUAVRegister, in generateVertexShaderForInputLayout()
325 size_t baseUAVRegister) const in generatePixelShaderForOutputSignature()
420 success = ReplaceShaderStorageDeclaration(shaderStorageBlocks, &pixelHLSL, baseUAVRegister, in generatePixelShaderForOutputSignature()
434 unsigned int baseUAVRegister) const in generateShaderForImage2DBindSignature()
443 baseUAVRegister); in generateShaderForImage2DBindSignature()
DDynamicImage2DHLSL.h24 unsigned int baseUAVRegister);
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp3910 UINT baseUAVRegister = static_cast<UINT>(mProgramD3D->getPixelShaderKey().size()); in syncUAVsForGraphics() local
3912 D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL, nullptr, nullptr, baseUAVRegister, in syncUAVsForGraphics()