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Searched refs:binaryOut (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/
DShader.cpp870 angle::Result Shader::serialize(const Context *context, angle::MemoryBuffer *binaryOut) const in serialize()
877 ASSERT(binaryOut); in serialize()
878 if (!binaryOut->resize(stream.length())) in serialize()
888 memcpy(binaryOut->data(), stream.data(), stream.length()); in serialize()
DShader.h276 angle::Result serialize(const Context *context, angle::MemoryBuffer *binaryOut) const;
DProgram.cpp3528 angle::Result Program::serialize(const Context *context, angle::MemoryBuffer *binaryOut) const in serialize()
3614 ASSERT(binaryOut); in serialize()
3615 if (!binaryOut->resize(stream.length())) in serialize()
3624 memcpy(binaryOut->data(), stream.data(), stream.length()); in serialize()
DProgram.h777 angle::Result serialize(const Context *context, angle::MemoryBuffer *binaryOut) const;
/external/angle/src/compiler/translator/
DCompiler.h203 ShaderBinaryBlob *const binaryOut);
DCompiler.cpp639 ShaderBinaryBlob *const binaryOut) in getShaderBinary() argument
671 ASSERT(binaryOut); in getShaderBinary()
672 *binaryOut = std::move(stream.getData()); in getShaderBinary()
DShaderLang.cpp471 ShaderBinaryBlob *const binaryOut) in GetShaderBinary() argument
476 return compiler->getShaderBinary(handle, shaderStrings, numStrings, compileOptions, binaryOut); in GetShaderBinary()
/external/angle/include/GLSLANG/
DShaderLang.h799 ShaderBinaryBlob *const binaryOut);