Searched refs:binaryOut (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libANGLE/ |
D | Shader.cpp | 870 angle::Result Shader::serialize(const Context *context, angle::MemoryBuffer *binaryOut) const in serialize() 877 ASSERT(binaryOut); in serialize() 878 if (!binaryOut->resize(stream.length())) in serialize() 888 memcpy(binaryOut->data(), stream.data(), stream.length()); in serialize()
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D | Shader.h | 276 angle::Result serialize(const Context *context, angle::MemoryBuffer *binaryOut) const;
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D | Program.cpp | 3528 angle::Result Program::serialize(const Context *context, angle::MemoryBuffer *binaryOut) const in serialize() 3614 ASSERT(binaryOut); in serialize() 3615 if (!binaryOut->resize(stream.length())) in serialize() 3624 memcpy(binaryOut->data(), stream.data(), stream.length()); in serialize()
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D | Program.h | 777 angle::Result serialize(const Context *context, angle::MemoryBuffer *binaryOut) const;
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/external/angle/src/compiler/translator/ |
D | Compiler.h | 203 ShaderBinaryBlob *const binaryOut);
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D | Compiler.cpp | 639 ShaderBinaryBlob *const binaryOut) in getShaderBinary() argument 671 ASSERT(binaryOut); in getShaderBinary() 672 *binaryOut = std::move(stream.getData()); in getShaderBinary()
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D | ShaderLang.cpp | 471 ShaderBinaryBlob *const binaryOut) in GetShaderBinary() argument 476 return compiler->getShaderBinary(handle, shaderStrings, numStrings, compileOptions, binaryOut); in GetShaderBinary()
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/external/angle/include/GLSLANG/ |
D | ShaderLang.h | 799 ShaderBinaryBlob *const binaryOut);
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