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Searched refs:bindDSV (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp2969 bool bindRTV = false, bindDSV = false, bindSRV = false; in createRenderTarget() local
2971 bindDSV = (formatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN); in createRenderTarget()
2974 bool isMultisampledDepthStencil = bindDSV && desc.SampleDesc.Count > 1; in createRenderTarget()
2982 (bindDSV ? D3D11_BIND_DEPTH_STENCIL : 0) | in createRenderTarget()
2986 ASSERT(bindRTV != bindDSV); in createRenderTarget()
3025 if (bindDSV) in createRenderTarget()