Searched refs:blend_enables (Results 1 – 4 of 4) sorted by relevance
510 config.blend_enable = v3d->blend->blend_enables; in v3dX()598 if (blend->blend_enables) { in v3dX()601 enables.mask = blend->blend_enables; in v3dX()
571 uint8_t blend_enables; member
136 so->blend_enables |= cso->rt[i].blend_enable << i; in v3d_create_blend_state()144 so->blend_enables = (1 << V3D_MAX_DRAW_BUFFERS) - 1; in v3d_create_blend_state()
1172 uint8_t blend_enables; member1207 cso->blend_enables = 0; in iris_create_blend_state()1233 cso->blend_enables |= 1u << i; in iris_create_blend_state()4241 (blend->blend_enables & 1) && blend->dual_color_blending; in iris_populate_fs_key()6037 pb.ColorBufferBlendEnable = (cso_blend->blend_enables & 1) && in iris_upload_dirty_render_state()