Searched refs:blitColor (Results 1 – 2 of 2) sorted by relevance
235 uint32_t GetBlitResolveFlags(bool blitColor, in GetBlitResolveFlags() argument240 if (blitColor) in GetBlitResolveFlags()2748 bool blitColor = srcColorView != nullptr; in blitResolveImpl() local2753 ASSERT(blitColor != (blitDepth || blitStencil)); in blitResolveImpl()2756 ASSERT((blitColor && !isResolve) || !params.linear); in blitResolveImpl()2759 GetBlitResolveFlags(blitColor, blitDepth, blitStencil, src->getIntendedFormat()); in blitResolveImpl()2765 if (blitColor) in blitResolveImpl()2813 if (blitColor) in blitResolveImpl()2856 uint32_t writeInfoOffset = blitDepth || blitColor ? 0 : 1; in blitResolveImpl()2857 uint32_t writeInfoCount = blitColor + blitDepth + blitStencil; in blitResolveImpl()
2812 GLTexture blitColor; in framebufferBitImageWriteThenBlit() local2814 createFramebuffer(blitColor, blitFbo, GLColor::black); in framebufferBitImageWriteThenBlit()3085 GLTexture blitColor; in framebufferBitBlitThenImageWrite() local3087 createFramebuffer(blitColor, blitFbo, GLColor::black); in framebufferBitBlitThenImageWrite()