Home
last modified time | relevance | path

Searched refs:blitColor (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.cpp235 uint32_t GetBlitResolveFlags(bool blitColor, in GetBlitResolveFlags() argument
240 if (blitColor) in GetBlitResolveFlags()
2748 bool blitColor = srcColorView != nullptr; in blitResolveImpl() local
2753 ASSERT(blitColor != (blitDepth || blitStencil)); in blitResolveImpl()
2756 ASSERT((blitColor && !isResolve) || !params.linear); in blitResolveImpl()
2759 GetBlitResolveFlags(blitColor, blitDepth, blitStencil, src->getIntendedFormat()); in blitResolveImpl()
2765 if (blitColor) in blitResolveImpl()
2813 if (blitColor) in blitResolveImpl()
2856 uint32_t writeInfoOffset = blitDepth || blitColor ? 0 : 1; in blitResolveImpl()
2857 uint32_t writeInfoCount = blitColor + blitDepth + blitStencil; in blitResolveImpl()
/external/angle/src/tests/gl_tests/
DMemoryBarrierTest.cpp2812 GLTexture blitColor; in framebufferBitImageWriteThenBlit() local
2814 createFramebuffer(blitColor, blitFbo, GLColor::black); in framebufferBitImageWriteThenBlit()
3085 GLTexture blitColor; in framebufferBitBlitThenImageWrite() local
3087 createFramebuffer(blitColor, blitFbo, GLColor::black); in framebufferBitBlitThenImageWrite()