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Searched refs:blitColorBuffer (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DFrameBufferMtl.mm380 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
389 blitColorBuffer =
390 blitColorBuffer && srcFrameBuffer->getColorReadRenderTarget(context) != nullptr;
394 if (!blitColorBuffer && !blitDepthBuffer && !blitStencilBuffer)
454 return blitWithDraw(context, srcFrameBuffer, blitColorBuffer, blitDepthBuffer,
460 bool blitColorBuffer,
522 if (blitColorBuffer)
DFrameBufferMtl.h137 bool blitColorBuffer,
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp1015 const bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0; in blit() local
1025 blitColorBuffer && in blit()
1219 if (blitColorBuffer) in blit()