Home
last modified time | relevance | path

Searched refs:blitProgram (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DBlitGL.cpp258 for (const auto &blitProgram : mBlitPrograms) in ~BlitGL() local
260 mStateManager->deleteProgram(blitProgram.second.program); in ~BlitGL()
334 BlitProgram *blitProgram = nullptr; in copySubImageToLUMAWorkaroundTexture() local
335 ANGLE_TRY(getBlitProgram(context, gl::TextureType::_2D, GL_FLOAT, GL_FLOAT, &blitProgram)); in copySubImageToLUMAWorkaroundTexture()
394 mStateManager->useProgram(blitProgram->program); in copySubImageToLUMAWorkaroundTexture()
395 ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->sourceTextureLocation, 0)); in copySubImageToLUMAWorkaroundTexture()
396 ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->scaleLocation, 1.0, 1.0)); in copySubImageToLUMAWorkaroundTexture()
397 ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->offsetLocation, 0.0, 0.0)); in copySubImageToLUMAWorkaroundTexture()
398 ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->multiplyAlphaLocation, 0)); in copySubImageToLUMAWorkaroundTexture()
399 ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->unMultiplyAlphaLocation, 0)); in copySubImageToLUMAWorkaroundTexture()
[all …]
/external/angle/src/tests/gl_tests/
DDepthStencilFormatsTest.cpp1362 ANGLE_GL_PROGRAM(blitProgram, kBlitVS, kBlitFS); in TEST_P()
1364 GLint blitTextureLocation = glGetUniformLocation(blitProgram.get(), "texture"); in TEST_P()
1425 glUseProgram(blitProgram.get()); in TEST_P()
1429 drawQuad(blitProgram.get(), "vertex", 0.5f); in TEST_P()