Searched refs:blurMaskFilterRadius (Results 1 – 4 of 4) sorted by relevance
45 float blurMaskFilterRadius; field in FillContent113 } else if (blurRadius != blurMaskFilterRadius) { in draw()117 blurMaskFilterRadius = blurRadius; in draw()
64 float blurMaskFilterRadius = 0f; field in GradientFillContent144 } else if (blurRadius != blurMaskFilterRadius){ in draw()148 blurMaskFilterRadius = blurRadius; in draw()
59 float blurMaskFilterRadius = 0f; field in BaseStrokeContent181 } else if (blurRadius != blurMaskFilterRadius){ in draw()185 blurMaskFilterRadius = blurRadius; in draw()
116 float blurMaskFilterRadius = 0f; field in BaseLayer611 if (blurMaskFilterRadius == radius) { in getBlurMaskFilter()615 blurMaskFilterRadius = radius; in getBlurMaskFilter()