Searched refs:boundBuffers (Results 1 – 2 of 2) sorted by relevance
656 const gl::BoundBufferMap &boundBuffers = state.getBoundBuffersForCapture(); in SerializeContextState() local660 const gl::BindingPointer<gl::Buffer> &buffer = boundBuffers[bufferBinding]; in SerializeContextState()
4650 const gl::BoundBufferMap &boundBuffers = apiState.getBoundBuffersForCapture(); in CaptureMidExecutionSetup() local4653 gl::BufferID bufferID = boundBuffers[binding].id(); in CaptureMidExecutionSetup()4664 replayState.setBufferBinding(context, binding, boundBuffers[binding].get()); in CaptureMidExecutionSetup()