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Searched refs:bound_vertex_buffers (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/iris/
Diris_context.h663 uint64_t bound_vertex_buffers; member
Diris_state.c3421 ice->state.bound_vertex_buffers &= ~u_bit_consecutive64(start_slot, count); in iris_set_vertex_buffers()
3442 ice->state.bound_vertex_buffers |= 1ull << (start_slot + i); in iris_set_vertex_buffers()
5155 uint64_t bound = ice->state.bound_vertex_buffers; in iris_restore_render_saved_bos()
6190 int count = util_bitcount64(ice->state.bound_vertex_buffers); in iris_upload_dirty_render_state()
6191 uint64_t dynamic_bound = ice->state.bound_vertex_buffers; in iris_upload_dirty_render_state()
6337 util_bitcount64(ice->state.bound_vertex_buffers); in iris_upload_dirty_render_state()
6350 util_bitcount64(ice->state.bound_vertex_buffers) + in iris_upload_dirty_render_state()
6979 uint64_t bound_vbs = ice->state.bound_vertex_buffers; in iris_rebind_buffer()
/external/mesa3d/docs/relnotes/
D20.1.0.rst2721 - iris: Fix downcast of bound_vertex_buffers from uint64_t to int
D19.1.0.rst3217 - iris: Delete genx->bound_vertex_buffers