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Searched refs:brw_vec1_reg (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_reg.h520 brw_vec1_reg(enum brw_reg_file file, unsigned nr, unsigned subnr) in brw_vec1_reg() function
541 return brw_vec1_reg(file, nr, subnr); in brw_vecn_reg()
617 return suboffset(retype(brw_vec1_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr); in brw_uw1_reg()
623 return retype(brw_vec1_reg(file, nr, subnr), BRW_REGISTER_TYPE_UD); in brw_ud1_reg()
774 return brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); in brw_vec1_grf()
Dbrw_eu_emit.c2137 retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, in brw_oword_block_write_scratch()
2357 retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, in brw_oword_block_read()
2607 brw_OR(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, msg_reg_nr, 5), in brw_urb_WRITE()
3548 brw_set_dest(p, send, brw_vec1_reg(BRW_ARCHITECTURE_REGISTER_FILE, in brw_shader_time_add()
3550 brw_set_src0(p, send, brw_vec1_reg(payload.file, in brw_shader_time_add()
Dbrw_compile_sf.c757 struct brw_reg payload_attr = get_element_ud(brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, 1, 0), 0); in brw_emit_anyprim_setup()
Dbrw_fs_generator.cpp68 brw_reg = brw_vec1_reg(brw_file_from_reg(reg), reg->nr, 0); in brw_reg_from_fs_reg()
/external/igt-gpu-tools/assembler/
Dbrw_reg.h285 brw_vec1_reg(unsigned file, unsigned nr, unsigned subnr) in brw_vec1_reg() function
358 return suboffset(retype(brw_vec1_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr); in brw_uw1_reg()
474 return brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); in brw_vec1_grf()
Dbrw_eu_emit.c1929 retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, in brw_oword_block_write_scratch()
2037 retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, in brw_oword_block_read_scratch()
2099 retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, in brw_oword_block_read()
2343 brw_OR(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, msg_reg_nr, 5), in brw_urb_WRITE()
2609 brw_set_dest(p, send, brw_vec1_reg(BRW_ARCHITECTURE_REGISTER_FILE, in brw_shader_time_add()
2611 brw_set_src0(p, send, brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, in brw_shader_time_add()