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Searched refs:build_lut (Results 1 – 2 of 2) sorted by relevance

/external/skia/modules/skottie/src/effects/
DLevelsEffect.cpp36 const uint8_t* build_lut(std::array<uint8_t, 256>& lut_storage, in build_lut() function
153 if (channel < kRGB_Channel || channel > kA_Channel || !fMapper.build_lut(lut, fClip)) { in onSync()
265 auto cf = SkColorFilters::TableARGB(fAMapper.build_lut(a_lut_storage, fClip), in onSync()
266 fRMapper.build_lut(r_lut_storage, fClip), in onSync()
267 fGMapper.build_lut(g_lut_storage, fClip), in onSync()
268 fBMapper.build_lut(b_lut_storage, fClip)); in onSync()
271 if (const auto* rgb_lut = fRGBMapper.build_lut(a_lut_storage, fClip)) { in onSync()
/external/mesa3d/src/panfrost/bifrost/
Dgen_disasm.py222 def build_lut(mnemonic, desc, test): function
300 body += build_lut(mnemonic, desc, test)