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/external/skia/src/gpu/ganesh/geometry/
DGrQuadUtils.cpp1032 float4 c3x = fW * x2d - fX; in moveTo() local
1040 a = (c2x * c3y - c3x * c2y) / denom; in moveTo()
1041 b = (c3x * c1y - c1x * c3y) / denom; in moveTo()
1064 c2x * c3y - c3x * c2y, /* A & B */ in moveTo()
1065 if_then_else(useC1x, -c3x, -c3y)), /* A & !B */ in moveTo()
1069 c3x * c1y - c1x * c3y, /* A & B */ in moveTo()
1070 if_then_else(useC2x, -c3x, -c3y)), /* !A & B */ in moveTo()