/external/deqp/modules/gles3/performance/ |
D | es3pShaderOptimizationTests.cpp | 171 …onCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType) in ShaderOptimizationCase() argument 173 , m_caseShaderType (caseShaderType) in ShaderOptimizationCase() 175 …, m_measurer (context.getRenderContext(), caseShaderType == CASESHADERTYPE_VERTEX ? gls::CASETYP… in ShaderOptimizationCase() 176 : caseShaderType == CASESHADERTYPE_FRAGMENT ? gls::CASETYPE_FRAGMENT in ShaderOptimizationCase() 314 …& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType case… in LoopUnrollCase() argument 315 : ShaderOptimizationCase (context, name, description, caseShaderType) in LoopUnrollCase() 355 …& context, const char* name, const char* description, CaseShaderType caseShaderType, int numLoopIt… in LoopInvariantCodeMotionCase() argument 356 : ShaderOptimizationCase (context, name, description, caseShaderType) in LoopInvariantCodeMotionCase() 398 …& context, const char* name, const char* description, CaseShaderType caseShaderType, int callNesti… in FunctionInliningCase() argument 399 : ShaderOptimizationCase (context, name, description, caseShaderType) in FunctionInliningCase() [all …]
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderOptimizationTests.cpp | 168 …onCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType) in ShaderOptimizationCase() argument 170 , m_caseShaderType (caseShaderType) in ShaderOptimizationCase() 172 …, m_measurer (context.getRenderContext(), caseShaderType == CASESHADERTYPE_VERTEX ? gls::CASETYP… in ShaderOptimizationCase() 173 : caseShaderType == CASESHADERTYPE_FRAGMENT ? gls::CASETYPE_FRAGMENT in ShaderOptimizationCase() 311 …& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType case… in LoopUnrollCase() argument 312 : ShaderOptimizationCase (context, name, description, caseShaderType) in LoopUnrollCase() 352 …& context, const char* name, const char* description, CaseShaderType caseShaderType, int numLoopIt… in LoopInvariantCodeMotionCase() argument 353 : ShaderOptimizationCase (context, name, description, caseShaderType) in LoopInvariantCodeMotionCase() 395 …& context, const char* name, const char* description, CaseShaderType caseShaderType, int callNesti… in FunctionInliningCase() argument 396 : ShaderOptimizationCase (context, name, description, caseShaderType) in FunctionInliningCase() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramUniformTests.cpp | 938 …har* const name, const char* const description, const CaseShaderType caseShaderType, const SharedP… in UniformCase() argument 943 , m_caseShaderType (caseShaderType) in UniformCase()
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/external/deqp/modules/gles2/functional/ |
D | es2fUniformApiTests.cpp | 940 …har* const name, const char* const description, const CaseShaderType caseShaderType, const SharedP… in UniformCase() argument 945 , m_caseShaderType (caseShaderType) in UniformCase()
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/external/deqp/modules/gles3/functional/ |
D | es3fUniformApiTests.cpp | 1111 …har* const name, const char* const description, const CaseShaderType caseShaderType, const SharedP… in UniformCase() argument 1116 , m_caseShaderType (caseShaderType) in UniformCase()
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