Searched refs:clearBlue (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/tests/gl_tests/ |
D | MaxTextureSizeTest.cpp | 253 GLubyte clearBlue = 0; in TEST_P() local 255 glClearColor(clearRed / 255.0f, clearGreen / 255.0f, clearBlue / 255.0f, 1.0f); in TEST_P() 272 EXPECT_PIXEL_EQ(textureWidth + 10, getWindowHeight() / 2, clearRed, clearGreen, clearBlue, in TEST_P()
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/external/deqp/modules/egl/ |
D | teglSwapBuffersWithDamageTests.cpp | 405 const float clearBlue = rnd.getFloat(); in iterate() local 406 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() 485 const float clearBlue = rnd.getFloat(); in iterate() local 486 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() 573 const float clearBlue = rnd.getFloat(); in iterate() local 574 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
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D | teglPartialUpdateTests.cpp | 501 const float clearBlue = rnd.getFloat(); in iterate() local 502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() 693 const float clearBlue = rnd.getFloat(); in iterate() local 694 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate() 755 const float clearBlue = rnd.getFloat(); in iterate() local 756 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
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D | teglPreservingSwapTests.cpp | 429 const float clearBlue = rnd.getFloat(); in iterate() local 453 clearColorScreen(m_gl, clearRed, clearGreen, clearBlue, clearAlpha); in iterate() 456 clearColorReference(&preSwapFramebufferReference, clearRed, clearGreen, clearBlue, clearAlpha); in iterate() 458 clearColorReference(&postSwapFramebufferReference, clearRed, clearGreen, clearBlue, clearAlpha); in iterate()
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D | teglBufferAgeTests.cpp | 501 const float clearBlue = rnd.getFloat(); in iterate() local 502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fPixelBufferObjectTests.cpp | 435 float clearBlue = m_colorScale * m_random.getFloat(); in iterate() local 441 clearColor(clearRed, clearGreen, clearBlue, clearAlpha); in iterate()
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