Searched refs:clearWithDraw (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_render_utils.h | 201 angle::Result clearWithDraw(const gl::Context *context, 601 angle::Result clearWithDraw(const gl::Context *context,
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D | FrameBufferMtl.h | 159 angle::Result clearWithDraw(const gl::Context *context,
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D | FrameBufferMtl.mm | 1136 return clearWithDraw(context, clearColorBuffers, clearOpts); 1270 angle::Result FramebufferMtl::clearWithDraw(const gl::Context *context, 1282 return display->getUtils().clearWithDraw(context, encoder, clearOpts); 1296 ANGLE_TRY(display->getUtils().clearWithDraw(context, encoder, overrideClearOps)); 1326 ANGLE_TRY(display->getUtils().clearWithDraw(context, encoder, overrideClearOps)); 1389 return clearWithDraw(context, clearColorBuffers, clearOpts);
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D | mtl_utils.mm | 536 // If there are some channels don't need to be initialized, we must use clearWithDraw. 561 contextMtl->getDisplay()->getUtils().clearWithDraw(context, encoder, clearParams));
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D | mtl_render_utils.mm | 831 angle::Result RenderUtils::clearWithDraw(const gl::Context *context, 844 return mClearUtils[index].clearWithDraw(context, cmdEncoder, params); 1222 angle::Result ClearUtils::clearWithDraw(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.h | 222 angle::Result clearWithDraw(ContextVk *contextVk,
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D | FramebufferVk.cpp | 703 return clearWithDraw(contextVk, scissoredRenderArea, clearColorBuffers, clearDepthWithDraw, in clearImpl() 2506 angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk, in clearWithDraw() function in rx::FramebufferVk
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/external/skia/src/gpu/ganesh/ |
D | SurfaceDrawContext.cpp | 820 bool clearWithDraw = this->caps()->performStencilClearsAsDraws() || in internalStencilClear() local 822 if (clearWithDraw) { in internalStencilClear()
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