/external/deqp/modules/egl/ |
D | teglSyncTests.cpp | 79 typedef EGLint (Library::*clientWaitSync)(EGLDisplay, EGLSync, EGLint, EGLTime) const ; typedef in deqp::egl::SyncTest 715 test<createSync, clientWaitSync>(m_funcNames, &Library::createSync, in iterate() 716 &Library::clientWaitSync); in iterate() 794 test<createSync, clientWaitSync>(m_funcNames, &Library::createSync, in iterate() 795 &Library::clientWaitSync, in iterate() 879 test<createSync, clientWaitSync>(m_funcNames, &Library::createSync, in iterate() 880 &Library::clientWaitSync, in iterate() 952 test<createSync, clientWaitSync>(m_funcNames, &Library::createSync, in iterate() 953 &Library::clientWaitSync, in iterate() 1029 test<createSync, clientWaitSync>(m_funcNames, &Library::createSync, in iterate() [all …]
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/external/angle/src/libANGLE/renderer/gl/ |
D | SyncGL.cpp | 53 *outResult = mFunctions->clientWaitSync(mSyncObject, flags, timeout); in clientWait()
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D | FenceNVGL.cpp | 95 mFunctions->clientWaitSync(mSyncObject, GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED); in finish()
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D | QueryGL.cpp | 263 mFunctions->clientWaitSync(mSync, 0, 0); in flush()
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D | DispatchTableGL_autogen.cpp | 594 ASSIGN("glClientWaitSync", clientWaitSync); in initProcsDesktopGL() 1555 ASSIGN("glClientWaitSync", clientWaitSync); in initProcsDesktopGL() 2451 ASSIGN("glClientWaitSync", clientWaitSync); in initProcsGLES() 3422 clientWaitSync = &glClientWaitSyncNULL; in initProcsDesktopGLNULL() 4382 clientWaitSync = &glClientWaitSyncNULL; in initProcsDesktopGLNULL() 5277 clientWaitSync = &glClientWaitSyncNULL; in initProcsGLESNULL()
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/external/deqp/framework/egl/wrapper/ |
D | eglwFunctions.inl | 9 eglClientWaitSyncFunc clientWaitSync; variable
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D | eglwInitCore.inl | 9 dst->clientWaitSync = (eglClientWaitSyncFunc) loader->get("eglClientWaitSync");
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D | eglwFuncPtrLibraryImpl.inl | 22 EGLint FuncPtrLibrary::clientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout)… function in FuncPtrLibrary 24 return m_egl.clientWaitSync(dpy, sync, flags, timeout);
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D | eglwFuncPtrLibraryDecl.inl | 9 EGLint clientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout) co…
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D | eglwLibrary.inl | 9 virtual EGLint clientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime tim…
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D | eglwImpl.inl | 36 return egl->clientWaitSync(dpy, sync, flags, timeout);
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/external/angle/util/ |
D | EGLWindow.h | 136 virtual EGLint clientWaitSync(EGLDisplay dpy, Sync sync, EGLint flags, EGLTimeKHR timeout) = 0; 260 EGLint clientWaitSync(EGLDisplay dpy, Sync sync, EGLint flags, EGLTimeKHR timeout) override;
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D | EGLWindow.cpp | 804 EGLint EGLWindow::clientWaitSync(EGLDisplay dpy, Sync sync, EGLint flags, EGLTimeKHR timeout) in clientWaitSync() function in EGLWindow
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/external/angle/util/windows/ |
D | WGLWindow.h | 68 EGLint clientWaitSync(EGLDisplay dpy, Sync sync, EGLint flags, EGLTimeKHR timeout) override;
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D | WGLWindow.cpp | 420 EGLint WGLWindow::clientWaitSync(EGLDisplay dpy, Sync sync, EGLint flags, EGLTimeKHR timeout) in clientWaitSync() function in WGLWindow
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cSyncTests.cpp | 152 …glw::GLenum wait_result = gl.clientWaitSync(sync, GL_SYNC_FLUSH_COMMANDS_BIT, TEST_SYNC_WAIT_TIMEO… in iterate()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 41 dst->clientWaitSync = src.clientWaitSync;
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 37 gl->clientWaitSync = &glClientWaitSync;
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D | glwInitES31Direct.inl | 41 gl->clientWaitSync = &glClientWaitSync;
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D | glwInitES32Direct.inl | 46 gl->clientWaitSync = &glClientWaitSync;
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D | glwInitES30.inl | 37 gl->clientWaitSync = (glClientWaitSyncFunc) loader->get("glClientWaitSync");
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D | glwInitES31.inl | 41 gl->clientWaitSync = (glClientWaitSyncFunc) loader->get("glClientWaitSync");
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D | glwInitGL32.inl | 38 gl->clientWaitSync = (glClientWaitSyncFunc) loader->get("glClientWaitSync");
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D | glwFunctions.inl | 78 glClientWaitSyncFunc clientWaitSync; variable
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/external/angle/src/libANGLE/ |
D | Context_gles_3_0_autogen.h | 28 GLenum clientWaitSync(SyncID syncPacked, GLbitfield flags, GLuint64 timeout); \
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