Searched refs:clippedSourceArea (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.mm | 2178 gl::Rectangle clippedSourceArea; 2180 &clippedSourceArea)) 2185 // If negative offsets are given, clippedSourceArea ensures we don't read from those offsets. 2188 const gl::Offset modifiedDestOffset(destOffset.x + clippedSourceArea.x - sourceArea.x, 2189 destOffset.y + clippedSourceArea.y - sourceArea.y, 0); 2195 return copySubImageCPU(context, index, modifiedDestOffset, clippedSourceArea, 2200 return copySubImageWithDraw(context, index, modifiedDestOffset, clippedSourceArea, 2207 const gl::Rectangle &clippedSourceArea, 2222 clippedSourceArea.width, clippedSourceArea.height); 2232 clippedSourceArea, colorReadRT->getTexture()->size(blitParams.srcLevel)); [all …]
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.cpp | 1076 gl::Rectangle clippedSourceArea; in blit() local 1077 if (!gl::ClipRectangle(srcFramebufferDimensions, absSourceArea, &clippedSourceArea)) in blit() 1088 srcClippedDestArea = clippedSourceArea; in blit() 1089 AdjustBlitAreaForPreRotation(dstFramebufferRotation, clippedSourceArea, in blit() 1092 else if (clippedSourceArea == absSourceArea) in blit() 1104 double x0Shift = std::round((clippedSourceArea.x - absSourceArea.x) / stretch[0]); in blit() 1105 double y0Shift = std::round((clippedSourceArea.y - absSourceArea.y) / stretch[1]); in blit() 1106 double x1Shift = std::round((absSourceArea.x1() - clippedSourceArea.x1()) / stretch[0]); in blit() 1107 double y1Shift = std::round((absSourceArea.y1() - clippedSourceArea.y1()) / stretch[1]); in blit()
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D | TextureVk.cpp | 875 gl::Rectangle clippedSourceArea; in copySubImageImpl() local 877 &clippedSourceArea)) in copySubImageImpl() 893 const gl::Offset modifiedDestOffset(destOffset.x + clippedSourceArea.x - sourceArea.x, in copySubImageImpl() 894 destOffset.y + clippedSourceArea.y - sourceArea.y, zOffset); in copySubImageImpl() 908 gl::Box clippedSourceBox(clippedSourceArea.x, clippedSourceArea.y, colorReadRT->getLayerIndex(), in copySubImageImpl() 909 clippedSourceArea.width, clippedSourceArea.height, 1); in copySubImageImpl() 950 context, offsetImageIndex, clippedSourceArea, modifiedDestOffset, in copySubImageImpl() 951 gl::Extents(clippedSourceArea.width, clippedSourceArea.height, 1), internalFormat, in copySubImageImpl()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 2697 gl::Rectangle clippedSourceArea; in copySubImage() local 2699 &clippedSourceArea)) in copySubImage() 2703 const gl::Offset clippedDestOffset(destOffset.x + clippedSourceArea.x - sourceArea.x, in copySubImage() 2704 destOffset.y + clippedSourceArea.y - sourceArea.y, in copySubImage() 2719 clippedSourceArea, source)); in copySubImage() 3406 gl::Rectangle clippedSourceArea; in copySubImage() local 3408 &clippedSourceArea)) in copySubImage() 3412 const gl::Offset clippedDestOffset(destOffset.x + clippedSourceArea.x - sourceArea.x, in copySubImage() 3413 destOffset.y + clippedSourceArea.y - sourceArea.y, in copySubImage() 3420 context, destLayerOffset, clippedSourceArea, source)); in copySubImage() [all …]
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