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Searched refs:codeAppend (Results 1 – 25 of 34) sorted by relevance

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/external/skia/src/gpu/ganesh/effects/
DGrDistanceFieldGeoProc.cpp114 fragBuilder->codeAppend("half4 texColor;"); in onEmitCode()
118 fragBuilder->codeAppend("half distance = " in onEmitCode()
125 fragBuilder->codeAppend("half afwidth;"); in onEmitCode()
151 fragBuilder->codeAppend("afwidth = abs(" SK_DistanceFieldAAFactor "*st_grad_len);"); in onEmitCode()
156 fragBuilder->codeAppend("half2 dist_grad = half2(float2(dFdx(distance), " in onEmitCode()
160 fragBuilder->codeAppend("half dg_len2 = dot(dist_grad, dist_grad);"); in onEmitCode()
161 fragBuilder->codeAppend("if (dg_len2 < 0.0001) {"); in onEmitCode()
162 fragBuilder->codeAppend("dist_grad = half2(0.7071, 0.7071);"); in onEmitCode()
163 fragBuilder->codeAppend("} else {"); in onEmitCode()
164 fragBuilder->codeAppend("dist_grad = dist_grad*half(inversesqrt(dg_len2));"); in onEmitCode()
[all …]
DGrShadowGeoProc.cpp32 fragBuilder->codeAppend("half3 shadowParams;"); in onEmitCode()
44 fragBuilder->codeAppend("half d = length(shadowParams.xy);"); in onEmitCode()
45 fragBuilder->codeAppend("float2 uv = float2(shadowParams.z * (1.0 - d), 0.5);"); in onEmitCode()
46 fragBuilder->codeAppend("half factor = "); in onEmitCode()
48 fragBuilder->codeAppend(".a;"); in onEmitCode()
DGrBicubicEffect.cpp46 fragBuilder->codeAppend("half2 f = half2(fract(coord));"); in emitCode()
47 fragBuilder->codeAppend("coord += 0.5 - f;"); in emitCode()
52 fragBuilder->codeAppend("half4 rowColors[4];"); in emitCode()
64 fragBuilder->codeAppend( in emitCode()
69 fragBuilder->codeAppend("half f = half(fract(coord));"); in emitCode()
70 fragBuilder->codeAppend("coord += 0.5 - f;"); in emitCode()
71 fragBuilder->codeAppend("half f2 = f * f;"); in emitCode()
73 fragBuilder->codeAppend("half4 c[4];"); in emitCode()
84 fragBuilder->codeAppend( in emitCode()
91 fragBuilder->codeAppend("bicubicColor = saturate(bicubicColor);"); in emitCode()
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DGrTextureEffect.cpp504 fb->codeAppend("{"); in emitCode()
510 fb->codeAppend("float m = mod(d, w2);"); in emitCode()
511 fb->codeAppend("float o = mix(m, w2 - m, step(w, m));"); in emitCode()
518 fb->codeAppend("float hw = w/2;"); in emitCode()
519 fb->codeAppend("float n = mod(d - hw, w2);"); in emitCode()
522 fb->codeAppend("}"); in emitCode()
525 fb->codeAppend("{"); in emitCode()
533 fb->codeAppend("}"); in emitCode()
564 fb->codeAppend("float2 extraRepeatCoord;"); in emitCode()
567 fb->codeAppend("half repeatCoordWeightX;"); in emitCode()
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DGrRRectEffect.cpp202 fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);"); in emitCode()
250 fragBuilder->codeAppend("float2 dxy = max(float2(dxy0.x, max(dxy0.y, dy1)), 0.0);"); in emitCode()
259 fragBuilder->codeAppend("float2 dxy = max(float2(max(dxy0.x, dx1), dxy0.y), 0.0);"); in emitCode()
268 fragBuilder->codeAppend("float2 dxy = max(float2(dxy1.x, max(dy0, dxy1.y)), 0.0);"); in emitCode()
277 fragBuilder->codeAppend("float2 dxy = max(float2(max(dx0, dxy1.x), dxy1.y), 0.0);"); in emitCode()
286 fragBuilder->codeAppend("alpha = 1.0 - alpha;"); in emitCode()
567 fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);"); in emitCode()
586 fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);"); in emitCode()
599 fragBuilder->codeAppend("half implicit = half(dot(Z, dxy) - 1.0);"); in emitCode()
601 fragBuilder->codeAppend("half grad_dot = half(4.0 * dot(Z, Z));"); in emitCode()
[all …]
DGrConvexPolyEffect.cpp110 fragBuilder->codeAppend("half alpha = 1.0;\n" in onMakeProgramImpl()
116 fragBuilder->codeAppend("alpha *= saturate(edge);\n"); in onMakeProgramImpl()
118 fragBuilder->codeAppend("alpha *= step(0.5, edge);\n"); in onMakeProgramImpl()
123 fragBuilder->codeAppend("alpha = 1.0 - alpha;\n"); in onMakeProgramImpl()
DGrMatrixConvolutionEffect.cpp175 fragBuilder->codeAppend("half k;"); in emitKernelBlock()
176 fragBuilder->codeAppend("half2 sourceOffset;"); in emitKernelBlock()
193 fragBuilder->codeAppend("c = unpremul(c);"); in emitKernelBlock()
194 fragBuilder->codeAppend("c.rgb = saturate(c.rgb);"); in emitKernelBlock()
196 fragBuilder->codeAppend("sum += c * k;"); in emitKernelBlock()
226 fragBuilder->codeAppend("half4 sum = half4(0);"); in emitCode()
DGrAtlasedShaderHelpers.h97 args.fFragBuilder->codeAppend("; } else ");
103 args.fFragBuilder->codeAppend("; }");
DGrModulateAtlasCoverageEffect.cpp49 f->codeAppend("half coverage = 0;"); in onMakeProgramImpl()
DGrBezierEffect.cpp286 fragBuilder->codeAppend("edgeAlpha = sqrt(edgeAlpha * edgeAlpha / dot(gF, gF));"); in onEmitCode()
287 fragBuilder->codeAppend("edgeAlpha = max(1.0 - edgeAlpha, 0.0);"); in onEmitCode()
DGrYUVtoRGBEffect.cpp257 fragBuilder->codeAppend("snappedCoords.x = floor(snappedCoords.x) + 0.5;"); in onMakeProgramImpl()
260 fragBuilder->codeAppend("snappedCoords.y = floor(snappedCoords.y) + 0.5;"); in onMakeProgramImpl()
/external/skia/src/gpu/ganesh/ops/
DFillRRectOp.cpp641 v->codeAppend("float2 corner = corner_and_radius_outsets.xy;"); in onEmitCode()
642 v->codeAppend("float2 radius_outset = corner_and_radius_outsets.zw;"); in onEmitCode()
643 v->codeAppend("float2 aa_bloat_direction = aa_bloat_and_coverage.xy;"); in onEmitCode()
644 v->codeAppend("float is_linear_coverage = aa_bloat_and_coverage.w;"); in onEmitCode()
647 v->codeAppend("float2 pixellength = inversesqrt(" in onEmitCode()
649 v->codeAppend("float4 normalized_axis_dirs = skew * pixellength.xyxy;"); in onEmitCode()
650 v->codeAppend("float2 axiswidths = (abs(normalized_axis_dirs.xy) + " in onEmitCode()
652 v->codeAppend("float2 aa_bloatradius = axiswidths * pixellength * .5;"); in onEmitCode()
655 v->codeAppend("float4 radii_and_neighbors = radii_selector" in onEmitCode()
657 v->codeAppend("float2 radii = radii_and_neighbors.xy;"); in onEmitCode()
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DGrOvalOpFactory.cpp150 fragBuilder->codeAppend("float4 circleEdge;"); in onEmitCode()
153 fragBuilder->codeAppend("half3 clipPlane;"); in onEmitCode()
158 fragBuilder->codeAppend("half3 isectPlane;"); in onEmitCode()
164 fragBuilder->codeAppend("half3 unionPlane;"); in onEmitCode()
170 fragBuilder->codeAppend("float4 roundCapCenters;"); in onEmitCode()
195 fragBuilder->codeAppend("float d = length(circleEdge.xy);"); in onEmitCode()
196 fragBuilder->codeAppend("half distanceToOuterEdge = half(circleEdge.z * (1.0 - d));"); in onEmitCode()
197 fragBuilder->codeAppend("half edgeAlpha = saturate(distanceToOuterEdge);"); in onEmitCode()
199 fragBuilder->codeAppend( in onEmitCode()
201 fragBuilder->codeAppend("half innerAlpha = saturate(distanceToInnerEdge);"); in onEmitCode()
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DPathInnerTriangulateOp.cpp90 v->codeAppend( in makeProgramImpl()
129 v->codeAppend( in makeProgramImpl()
135 v->codeAppend( in makeProgramImpl()
160 v->codeAppend( in makeProgramImpl()
DQuadPerEdgeAA.cpp728 args.fFragBuilder->codeAppend("float2 texCoord;"); in makeProgramImpl()
744 args.fFragBuilder->codeAppend("float4 subset;"); in makeProgramImpl()
748 args.fFragBuilder->codeAppend( in makeProgramImpl()
760 args.fFragBuilder->codeAppend(");"); in makeProgramImpl()
790 args.fFragBuilder->codeAppend("float4 geoSubset;"); in makeProgramImpl()
795 args.fFragBuilder->codeAppend( in makeProgramImpl()
803 args.fFragBuilder->codeAppend( in makeProgramImpl()
DPathStencilCoverOp.cpp76 args.fVertBuilder->codeAppend( in makeProgramImpl()
79 args.fVertBuilder->codeAppend( in makeProgramImpl()
DLatticeOp.cpp72 args.fFragBuilder->codeAppend("float2 textureCoords;"); in makeProgramImpl()
76 args.fFragBuilder->codeAppend("float4 textureDomain;"); in makeProgramImpl()
92 args.fFragBuilder->codeAppend(";"); in makeProgramImpl()
/external/skia/src/gpu/ganesh/tessellate/
DGrStrokeTessellationShader.cpp268 args.fVertBuilder->codeAppend( in onEmitCode()
282 args.fVertBuilder->codeAppend( in onEmitCode()
302 args.fVertBuilder->codeAppend( in onEmitCode()
311 args.fVertBuilder->codeAppend( in onEmitCode()
325 args.fVertBuilder->codeAppend( in onEmitCode()
335 args.fVertBuilder->codeAppend( in onEmitCode()
350 args.fVertBuilder->codeAppend( in onEmitCode()
362 args.fVertBuilder->codeAppend( in onEmitCode()
DGrPathTessellationShader.cpp52 v->codeAppend( in makeProgramImpl()
168 v->codeAppend( in makeProgramImpl()
173 v->codeAppend( in makeProgramImpl()
179 v->codeAppend( in makeProgramImpl()
/external/skia/src/gpu/ganesh/glsl/
DGrGLSLProgramBuilder.cpp326 fFS.codeAppend("// Read color from copy of the destination\n"); in emitAndInstallDstTexture()
331 fFS.codeAppend("_dstTexCoord.y = 1.0 - _dstTexCoord.y;\n"); in emitAndInstallDstTexture()
348 fFS.codeAppend(";\n"); in emitAndInstallDstTexture()
359 fFS.codeAppend("// Read color from input attachment\n"); in emitAndInstallDstTexture()
365 fFS.codeAppend(";\n"); in emitAndInstallDstTexture()
387 fFS.codeAppend(openBrace.c_str()); in emitAndInstallXferProc()
408 fFS.codeAppend("}"); in emitAndInstallXferProc()
DGrGLSLShaderBuilder.h112 void codeAppend(const char* str) { this->code().append(str); } in codeAppend() function
114 void codeAppend(const char* str, size_t length) { this->code().append(str, length); } in codeAppend() function
166 fBuilder->codeAppend("{"); in ShaderBlock()
170 fBuilder->codeAppend("}"); in ~ShaderBlock()
DGrGLSLVertexGeoBuilder.cpp38 this->codeAppend("sk_PointSize = 1.0;"); in onFinalize()
DGrGLSLShaderBuilder.cpp134 this->codeAppend(load.c_str()); in appendInputLoad()
250 this->codeAppend(xform.c_str()); in appendColorGamutXform()
/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp842 fragBuilder->codeAppend("abs("); in emitCode()
868 fragBuilder->codeAppend(")"); // end of "abs(" in emitCode()
870 fragBuilder->codeAppend(" * ratio;"); in emitCode()
872 fragBuilder->codeAppend("noiseVec *= half2(2.0);" in emitCode()
876 fragBuilder->codeAppend("stitchData *= half2(2.0);"); in emitCode()
878 fragBuilder->codeAppend("}"); // end of the for loop on octaves in emitCode()
/external/skia/src/gpu/ganesh/
DGrGeometryProcessor.cpp298 vb->codeAppend("{\n"); in emitTransformCode()
318 vb->codeAppend(";\n"); in emitTransformCode()
319 vb->codeAppend("}\n"); in emitTransformCode()

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