Searched refs:colorIn (Results 1 – 10 of 10) sorted by relevance
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | shader.h | 20 GLint colorIn; member 40 GLint colorIn; member
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D | shader.c | 118 GET_ATTRIBUTE_LOC(Lit, colorIn); in getLocations() 132 GET_ATTRIBUTE_LOC(Flat, colorIn); in getLocations()
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D | demo.c | 259 loc_colorIn = sShaderLit.colorIn; in drawGLObject() 265 loc_colorIn = sShaderFlat.colorIn; in drawGLObject()
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/external/angle/src/tests/egl_tests/ |
D | EGLLockSurface3Test.cpp | 59 GLColor ChannelOrder(GLColor colorIn) in ChannelOrder() argument 61 GLColor color = colorIn; in ChannelOrder() 64 color.R = colorIn.B; in ChannelOrder() 65 color.B = colorIn.R; in ChannelOrder() 70 void fillBitMapRGBA32(GLColor colorIn, uint32_t *bitMapPtr, EGLint stride) in fillBitMapRGBA32() argument 77 pixelPtr[x] = ChannelOrder(colorIn).asUint(); in fillBitMapRGBA32() 82 bool checkBitMapRGBA32(GLColor colorIn, uint32_t *bitMapPtr, EGLint stride) in checkBitMapRGBA32() argument 85 std::fill_n(checkmap.begin(), (kWidth * kHeight), ChannelOrder(colorIn).asUint()); in checkBitMapRGBA32()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_format.h | 79 st_translate_color(const union gl_color_union *colorIn,
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D | st_format.c | 1478 st_translate_color(const union gl_color_union *colorIn, in st_translate_color() argument 1483 const int *in = colorIn->i; in st_translate_color() 1525 const float *in = colorIn->f; in st_translate_color()
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/external/skia/src/gpu/ganesh/glsl/ |
D | GrGLSLProgramBuilder.cpp | 371 bool GrGLSLProgramBuilder::emitAndInstallXferProc(const SkString& colorIn, in emitAndInstallXferProc() argument 389 SkString finalInColor = colorIn.size() ? colorIn : SkString("float4(1)"); in emitAndInstallXferProc()
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D | GrGLSLProgramBuilder.h | 152 bool emitAndInstallXferProc(const SkString& colorIn, const SkString& coverageIn);
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/external/skia/src/sksl/generated/ |
D | sksl_graphite_frag.unoptimized.sksl | 178 ");}$pure half4 sk_matrix_colorfilter(half4 colorIn,float4x4 m,float4 v,int inHSLA" 179 "){if(bool(inHSLA)){colorIn=$rgb_to_hsl(colorIn.xyz,colorIn.w);}else{colorIn" 180 "=unpremul(colorIn);}half4 colorOut=half4(m*float4(colorIn)+v);if(bool(inHSLA"
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/external/skia/src/sksl/ |
D | sksl_graphite_frag.sksl | 665 $pure half4 sk_matrix_colorfilter(half4 colorIn, float4x4 m, float4 v, int inHSLA) { 667 colorIn = $rgb_to_hsl(colorIn.rgb, colorIn.a); // includes unpremul 669 colorIn = unpremul(colorIn); 672 half4 colorOut = half4((m * colorIn) + v);
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