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Searched refs:colorMaskAlpha (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp191 blendState.colorMaskAlpha != mCurBlendState.colorMaskAlpha) in syncState()
363 blendState.colorMaskGreen, blendState.colorMaskAlpha); in setBlendDepthRasterStates()
807 mCurBlendState.colorMaskAlpha = false; in setColorMask()
824 mCurBlendState.colorMaskAlpha = alpha; in setColorMask()
/external/angle/src/libANGLE/
Dangletypes.cpp103 colorMaskAlpha = true; in BlendState()
Dangletypes.h286 bool colorMaskAlpha; member
DState.cpp512 mBlendState.colorMaskAlpha = alpha; in setColorMask()
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp5394 currentBlendState.colorMaskAlpha != defaultBlendState.colorMaskAlpha) in CaptureMidExecutionSetup()
5400 gl::ConvertToGLBoolean(currentBlendState.colorMaskAlpha))); in CaptureMidExecutionSetup()
5406 gl::ConvertToGLBoolean(currentBlendState.colorMaskAlpha))); in CaptureMidExecutionSetup()
8579 gl::ConvertToGLBoolean(kDefaultBlendState.colorMaskAlpha))); in setDefaultResetCalls()