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Searched refs:colorMaskBlue (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp190 blendState.colorMaskBlue != mCurBlendState.colorMaskBlue || in syncState()
362 setColorMask(framebuffer, blendState.colorMaskRed, blendState.colorMaskBlue, in setBlendDepthRasterStates()
806 mCurBlendState.colorMaskBlue = false; in setColorMask()
823 mCurBlendState.colorMaskBlue = blue; in setColorMask()
/external/angle/src/libANGLE/
Dangletypes.cpp102 colorMaskBlue = true; in BlendState()
Dangletypes.h285 bool colorMaskBlue; member
DState.cpp511 mBlendState.colorMaskBlue = blue; in setColorMask()
DvalidationES.cpp4194 if (!blendState.colorMaskRed || !blendState.colorMaskGreen || !blendState.colorMaskBlue) in ValidateDrawStates()
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp5393 currentBlendState.colorMaskBlue != defaultBlendState.colorMaskBlue || in CaptureMidExecutionSetup()
5399 gl::ConvertToGLBoolean(currentBlendState.colorMaskBlue), in CaptureMidExecutionSetup()
5405 gl::ConvertToGLBoolean(currentBlendState.colorMaskBlue), in CaptureMidExecutionSetup()
8578 gl::ConvertToGLBoolean(kDefaultBlendState.colorMaskBlue), in setDefaultResetCalls()