Searched refs:columns4x4_ (Results 1 – 6 of 6) sorted by relevance
/external/libgav1/src/utils/ |
D | block_parameters_holder.cc | 28 columns4x4_ = columns4x4; in Reset() 30 return block_parameters_cache_.Reset(rows4x4_, columns4x4_) && in Reset() 31 block_parameters_.Resize(rows4x4_ * columns4x4_); in Reset() 53 columns4x4_ - column4x4); in FillCache() 58 SetBlock<BlockParameters*>(rows, 1, bp, bp_dst, columns4x4_); in FillCache() 60 SetBlock<BlockParameters*>(rows, 2, bp, bp_dst, columns4x4_); in FillCache() 62 SetBlock<BlockParameters*>(rows, 4, bp, bp_dst, columns4x4_); in FillCache() 64 SetBlock<BlockParameters*>(rows, 8, bp, bp_dst, columns4x4_); in FillCache() 66 SetBlock<BlockParameters*>(rows, 16, bp, bp_dst, columns4x4_); in FillCache() 68 SetBlock<BlockParameters*>(rows, 32, bp, bp_dst, columns4x4_); in FillCache() [all …]
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D | segmentation_map.cc | 24 if (rows4x4 * columns4x4 > rows4x4_ * columns4x4_) { in Allocate() 29 columns4x4_ = columns4x4; in Allocate() 31 segment_id_.Reset(rows4x4_, columns4x4_, segment_id_buffer_.get()); in Allocate() 36 memset(segment_id_buffer_.get(), 0, rows4x4_ * columns4x4_); in Clear() 40 assert(rows4x4_ == from.rows4x4_ && columns4x4_ == from.columns4x4_); in CopyFrom() 42 rows4x4_ * columns4x4_); in CopyFrom()
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D | block_parameters_holder.h | 56 return block_parameters_cache_.data() + row4x4 * columns4x4_ + column4x4; in Address() 60 return block_parameters_cache_.data() + row4x4 * columns4x4_ + column4x4; in Address() 63 int columns4x4() const { return columns4x4_; } in columns4x4() 74 int columns4x4_ = 0; variable
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D | segmentation_map.h | 61 int32_t columns4x4_ = 0; variable
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/external/libgav1/src/ |
D | buffer_pool.cc | 71 columns4x4_ = frame_header.columns4x4; in SetFrameDimensions() 75 const int columns4x4_half = DivideBy2(columns4x4_); in SetFrameDimensions() 80 return segmentation_map_.Allocate(rows4x4_, columns4x4_); in SetFrameDimensions()
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D | buffer_pool.h | 131 int32_t columns4x4() const { return columns4x4_; } in columns4x4() 346 int32_t columns4x4_ = 0; variable
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