Searched refs:compatibleWithSamplerFormatForWebGL (Results 1 – 2 of 2) sorted by relevance
125 ANGLE_INLINE bool compatibleWithSamplerFormatForWebGL(SamplerFormat format, in compatibleWithSamplerFormatForWebGL() function
2447 if (!texture->getTextureState().compatibleWithSamplerFormatForWebGL( in setActiveTextureDirty()