Searched refs:compile_compute_shader (Results 1 – 22 of 22) sorted by relevance
2364 void compile_compute_shader (NegativeTestContext& ctx) in compile_compute_shader() function2711 …{compile_compute_shader, "compile_compute_shader", "Invalid Compute Shader compilation" … in getNegativeShaderApiTestFunctions()
16810 dEQP-GL45.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader17308 dEQP-GL45.functional.debug.negative_coverage.log.shader.compile_compute_shader17805 dEQP-GL45.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
16801 dEQP-GL45-ES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader17299 dEQP-GL45-ES31.functional.debug.negative_coverage.log.shader.compile_compute_shader17796 dEQP-GL45-ES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18506 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader19004 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19501 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18507 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader19005 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19502 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18384 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader18872 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19359 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18560 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader19058 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19555 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18002 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader18500 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader18997 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18012 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader18510 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19007 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18564 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader19062 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19559 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18630 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader19128 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19626 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
18507 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader18995 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader19483 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
13225 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader Pass13723 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader Pass14219 dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader Pass