Home
last modified time | relevance | path

Searched refs:compiledBinary (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/common/
DCompiledShaderState.h58 sh::BinaryBlob compiledBinary; member
DCompiledShaderState.cpp196 compiledBinary = sh::GetObjectBinaryBlob(compilerHandle); in buildCompiledShaderState()
470 stream.writeIntVector(compiledBinary); in serialize()
674 stream.readIntVector<unsigned int>(&compiledBinary); in deserialize()
/external/angle/src/libANGLE/
DShader.h74 bool isCompiledToBinary() const { return !mCompiledShaderState.compiledBinary.empty(); } in isCompiledToBinary()
76 const sh::BinaryBlob &getCompiledBinary() const { return mCompiledShaderState.compiledBinary; } in getCompiledBinary()
DShader.cpp395 mState.mCompiledShaderState.compiledBinary.clear(); in compile()
638 !mState.mCompiledShaderState.compiledBinary.empty()); in resolveCompile()