Searched refs:compressedStartIndex (Results 1 – 2 of 2) sorted by relevance
174 int compressedStartIndex) in initBufferFallback() argument178 int i = FindSupportedFormat(renderer, info, skip, compressedStartIndex, in initBufferFallback()187 if (renderer->getFeatures().compressVertexData.enabled && compressedStartIndex < numInfo) in initBufferFallback()189 int i = FindSupportedFormat(renderer, info, compressedStartIndex, numInfo, in initBufferFallback()
180 int compressedStartIndex);