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Searched refs:const_ranges (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dpixelshader9.c82 This->variant.const_ranges = info.const_ranges; in NinePixelShader9_ctor()
85 This->last_const_ranges = info.const_ranges; in NinePixelShader9_ctor()
122 FREE(var->const_ranges); in NinePixelShader9_dtor()
164 unsigned **const_ranges, in NinePixelShader9_GetVariant() argument
175 *const_ranges = This->last_const_ranges; in NinePixelShader9_GetVariant()
180 cso = nine_shader_variant_get(&This->variant, const_ranges, const_used_size, key); in NinePixelShader9_GetVariant()
218 info.const_ranges, info.const_used_size); in NinePixelShader9_GetVariant()
220 *const_ranges = info.const_ranges; in NinePixelShader9_GetVariant()
226 This->last_const_ranges = *const_ranges; in NinePixelShader9_GetVariant()
Dvertexshader9.c97 This->variant.const_ranges = info.const_ranges; in NineVertexShader9_ctor()
100 This->last_const_ranges = info.const_ranges; in NineVertexShader9_ctor()
139 FREE(var->const_ranges); in NineVertexShader9_dtor()
190 unsigned **const_ranges, in NineVertexShader9_GetVariant() argument
201 *const_ranges = This->last_const_ranges; in NineVertexShader9_GetVariant()
206 cso = nine_shader_variant_get(&This->variant, const_ranges, const_used_size, key); in NineVertexShader9_GetVariant()
231 info.const_ranges, info.const_used_size); in NineVertexShader9_GetVariant()
233 *const_ranges = info.const_ranges; in NineVertexShader9_GetVariant()
239 This->last_const_ranges = *const_ranges; in NineVertexShader9_GetVariant()
Dnine_shader.h86 unsigned *const_ranges; member
127 unsigned *const_ranges; member
134 unsigned **const_ranges, in nine_shader_variant_get() argument
141 *const_ranges = list->const_ranges; in nine_shader_variant_get()
151 unsigned *const_ranges, in nine_shader_variant_add() argument
164 list->next->const_ranges = const_ranges; in nine_shader_variant_add()
Dvertexshader9.h127 unsigned **const_ranges,
Dpixelshader9.h135 unsigned **const_ranges,
Dnine_shader.c3923 unsigned *const_ranges = NULL; in nine_translate_shader() local
3988const_ranges = CALLOC(num_ranges + 1, 2 * sizeof(unsigned)); /* ranges stop when last is of size 0… in nine_translate_shader()
3989 if (!slot_map || !const_ranges) { in nine_translate_shader()
4001 if (!const_ranges[2*j+1]) in nine_translate_shader()
4002 const_ranges[2*j] = i; in nine_translate_shader()
4003 const_ranges[2*j+1]++; in nine_translate_shader()
4019 while (const_ranges[i*2+1] != 0) { in nine_translate_shader()
4020 j += const_ranges[i*2+1]; in nine_translate_shader()
4132 info->const_ranges = const_ranges; in nine_translate_shader()
4133 const_ranges = NULL; in nine_translate_shader()
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/external/mesa3d/docs/relnotes/
D19.1.0.rst678 - st/nine: Handle const_ranges in nine_state
679 - st/nine: Enable computing const_ranges